OG has a display bug with road hexes, at least on my system. Look at a map or area of a map without roads (Greece is also interesting).
The second sheet is from McGuba's PG1-PGF set with colors modified by me.
I probably will update this post with more information later.
Screenshots: OG Road Bug (mask transparency color not transparent)
- Default - St. Lo
- AGW solid hex - Thermopylae
- AGW PG1 McGuba - Zitadelle


Hi
ReplyDeleteI have just found your blog while googling "hex tile terrain pg".
Cut a long story short I am reviving my war game interest and looking for decent map making materials and resources.
I have a googlesite at https://sites.google.com/site/militaryhistoryandgames/ to give you some background.
Is it possible for me to bug you at some stage about map making and the possibility of using AG/PG as campaign managers?
Regards
Arthur
Hello. Maps are not my specialty. You might check-
ReplyDeletehttp://www.panzercentral.com/forum/
Map autotiler and tile maker by xlightwavex
FPGE map editor/converter by Fred and wino (and campaign tree by wino)
Global PGX by jcrouch
PGF by Rudankort
PzC by Rudankort
OpenGen by lguzman